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eBook - PDF

Writing For Animation, Comics, And Games

Christy Marx - Nama Orang;

Writing for Animation, Comics, and Games explains the practical aspects of creating scripts for animation, comics, graphic novels, and computer games. It details how you can create scripts that are in the right industry format, and follow the expected rules for you to put your best foot forward to help you break-in to the trade. This book explains approaches to writing for exterior storytelling (animation, games); interior/exterior storytelling (comics and graphic novels), as well as considerations for non-linear computer games in the shortest, pithiest, and most economical way. The author offers insider's advice on how you can present work as professional, how to meet deadlines, how visual writing differs from prose, and the art of collaboration.

* Career rules of-the-road for comics, computer games, and animation...from an insider's perspective
* Written for beginners and professionals alike
* Authored by a distinguished writer, whose credits include X-Men Evolution, Teenage Mutant Ninja Turtles, and Lord of the Rings


Ketersediaan
#
C2O library & collabtive (Literature & Literary Theory) Belum memasukkan lokasi
1149
Tersedia
Informasi Detail
Judul Seri
-
No. Panggil
808.23 MARX
Penerbit
: Elsevier Science & Technology Books., 2006
Deskripsi Fisik
248
Bahasa
ISBN/ISSN
9780240805825
Klasifikasi
-
Tipe Isi
-
Tipe Media
-
Tipe Pembawa
-
Edisi
-
Subjek
Animated films - Authorship; Comic books, strips,
Info Detail Spesifik
-
Pernyataan Tanggungjawab
-
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Tidak tersedia versi lain

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